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Visual commands allow you to customize how Halo looks and performs, including field of view, resolution fixes, and performance overlays.

Field of View

chimera_fov

Set your field of view. End with “v” to lock to a vertical FoV, or use “auto” for automatic FoV.
number | string
Field of view in degrees, or “auto” for automatic FoV. Append “v” for vertical FoV (e.g., “90v”)
Using vertical FoV helps prevent distortion when switching aspect ratios.

chimera_fov_cinematic

Set FoV specifically for cinematic sequences. Falls back to chimera_fov if not set.
number | string
Field of view for cinematics

chimera_fov_vehicle

Set FoV specifically for vehicle views. Falls back to chimera_fov if not set.
number | string
Field of view for vehicles

chimera_lock_fp_model_fov

Prevents the game from scaling first-person weapon model FoV with camera FoV changes.
boolean
true to lock first-person model FoV, false to allow scaling

Widescreen & Resolution

chimera_widescreen_fix

Fix scaling of HUD, menu, and text elements for wider aspect ratios.
0 | 1 | 2 | 3
  • 0: Disabled
  • 1: HUD fills the screen
  • 2: HUD restricted to center 4:3 area
  • 3: HUD restricted to center 16:9 area
This may break some custom maps that have non-standard HUD layouts.

chimera_safe_zones

Sets safe zone sizes for HUD margins. Values are clamped between stock PC values (8, 8) and stock Xbox values (48, 36).
number
Horizontal margin (8-48)
number
Vertical margin (8-36)

Performance Overlays

chimera_show_fps

Display your current frames per second on screen.
boolean
true to show FPS, false to hide

chimera_throttle_fps

Limit Halo’s frame rate to a specific value.
number
Maximum FPS, or 0 to disable throttling

chimera_uncap_cinematic

Remove the 30 FPS cap from cinematic sequences.
boolean
true to uncap, false to keep 30 FPS limit

Graphics Quality

chimera_af

Enable anisotropic filtering for improved texture quality. Applies to both level geometry and individual objects.
number | boolean
Filtering level (typically 2, 4, 8, or 16), or true/false to enable/disable

chimera_model_detail

Force highest LOD (level of detail) for all models. The cryotube model always scales by 480p to prevent the “4K headless chief” glitch.
boolean
true to force highest detail, false for normal behavior

chimera_force_alternate_bump_attenuation

Force alternate bump attenuation method for environmental bump mapping.
boolean
true to force alternate method, false to use standard method

HUD Modifications

chimera_split_screen_hud

Override the HUD with the split screen HUD layout.
boolean
true to use split screen HUD, false for normal HUD

Visual Effects

chimera_block_zoom_blur

Remove the blur effect when zoomed in with scoped weapons.
boolean
true to block zoom blur, false to allow it

chimera_block_letterbox

Disable the letterbox effect during cutscenes.
boolean
true to block letterbox, false to allow it

chimera_block_multitexture_overlays

Disable multitexture overlays (animated sniper scope ticks). Useful since most sniper scope tags are broken and misaligned.
boolean
true to block overlays, false to allow them

UI Elements

chimera_block_gametype_indicator

Hide the gametype indicator that wasn’t present in the original Xbox version.
boolean
true to hide indicator, false to show it

chimera_block_loading_screen

Disable the blinding loading screen when joining servers to prevent cheap deaths.
boolean
true to block loading screen, false to show it

chimera_block_hold_f1

Hide the “Hold F1 for score” message when joining servers.
boolean
true to hide message, false to show it

chimera_block_gametype_rules

Hide the gametype rules display that appears briefly when joining Custom Edition servers.
boolean
true to hide rules, false to show them

chimera_block_button_quotes

Remove quotation marks from button prompts (e.g., changes ‘Hold “E”’ to ‘Hold E’).
boolean
true to remove quotes, false to keep them

chimera_block_server_ip

Hide the server IP from the score screen. Useful for streamers.
boolean
true to hide IP, false to show it

Console Customization

chimera_console_prompt_color

Set the color of console input text.
number
Red component (0-255)
number
Green component (0-255)
number
Blue component (0-255)

Equipment & Item Display

chimera_block_equipment_rotation

Disable the netgame equipment rotation added in Halo PC to match Xbox appearance.
boolean
true to disable rotation, false to allow it

chimera_shrink_empty_weapons

Make empty weapons appear smaller so they’re easier to identify and avoid.
boolean
true to shrink empty weapons, false for normal size